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Sunday, 29 July 2012

Concept - what lies beneath

Cinema vs live performances
(2D vs 3D/4D, Solitary vs shared experience; Uniform vs unique performance)
Actors are real, the performance is unique (or has the potential to be), the performance is alive/live
Historical theatres have a history (ghosts of the past, remnants of past occupants and events, trace evidence)

Theatre - an act, what is real? How do you know the performance is 'live'.
How do we emphasis the 'living' aspect?:
  • sounds
    • quality and direction,
    • no technological barrier between you and the source (performer)
    • background noises from those around you in the audience, creaking seats
  • smells
    • of the theatre (coffee, wine/beer, food, old wood/leather, deodorisers, stage makeup)
    • of the performance (smells associated with musical instruments, smoke, fragrances)
    • of the audience (perfume, cigarette smoke,
  • touch
    • the chair/carpet/armrest/doorknobs
    • breezes/drafts created by movement in the performance
  • visual
    • multidirectional visual stimuli
    • no technological barrier between you and the source (performance), no screen/3D glasses etc
  • imperfections, 'mistakes', flaws
  • interaction with the performance/audience, feedback from the performance
scratch the surface, something real is beneath - there is no veneer 

something covering the surface, a veneer/shroud

Shrouds

  • death shrouds/burial shrouds, 
  • what lies beneath,  
  • a cover, concealment
  • the final embodiment of an individual’s life
http://en.wikipedia.org/wiki/Shroud

First attempt: Brick with resin - the blurred feeling,
However, the resin could never get quite thick enough as it soaked into the brick






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